send_dice()
- Client.send_dice()
Send a dice with a random value from 1 to 6.
Usable by Users Bots
- Parameters:
chat_id (
int
|str
) – Unique identifier (int) or username (str) of the target chat. For your personal cloud (Saved Messages) you can simply use “me” or “self”. For a contact that exists in your Telegram address book you can use his phone number (str). You can also use chat public link in form of t.me/<username> (str).emoji (
str
, optional) – Emoji on which the dice throw animation is based. Currently, must be one of “🎲”, “🎯”, “🏀”, “⚽”, “🎳”, or “🎰”. Dice can have values 1-6 for “🎲”, “🎯” and “🎳”, values 1-5 for “🏀” and “⚽”, and values 1-64 for “🎰”. Defaults to “🎲”.disable_notification (
bool
, optional) – Sends the message silently. Users will receive a notification with no sound.message_thread_id (
int
, optional) – Unique identifier for the target message thread (topic) of the forum. for forum supergroups only.business_connection_id (
str
, optional) – Business connection identifier. for business bots only.reply_to_message_id (
int
, optional) – If the message is a reply, ID of the original message.reply_to_story_id (
int
, optional) – Unique identifier for the target story.reply_to_chat_id (
int
|str
, optional) – Unique identifier for the origin chat. for reply to message from another chat. You can also use chat public link in form of t.me/<username> (str).quote_text (
str
, optional) – Text to quote. for reply_to_message only.quote_entities (List of
MessageEntity
, optional) – List of special entities that appear in quote_text, which can be specified instead of parse_mode. for reply_to_message only.parse_mode (
ParseMode
, optional) – By default, quote_text are parsed using both Markdown and HTML styles. You can combine both syntaxes together. For quote_text.schedule_date (
datetime
, optional) – Date when the message will be automatically sent.protect_content (
bool
, optional) – Protects the contents of the sent message from forwarding and saving.message_effect_id (
int
64-bit
, optional) – Unique identifier of the message effect to be added to the message; for private chats only.reply_markup (
InlineKeyboardMarkup
|ReplyKeyboardMarkup
|ReplyKeyboardRemove
|ForceReply
, optional) – Additional interface options. An object for an inline keyboard, custom reply keyboard, instructions to remove reply keyboard or to force a reply from the user.
- Returns:
Message
– On success, the sent dice message is returned.
Example
# Send a dice await app.send_dice(chat_id) # Send a dart await app.send_dice(chat_id, "🎯") # Send a basketball await app.send_dice(chat_id, "🏀")