send_game()
- async Client.send_game()
Send a game.
Usable by Users Bots
- Parameters:
chat_id (
int|str) – Unique identifier (int) or username (str) of the target chat. For your personal cloud (Saved Messages) you can simply use “me” or “self”. For a contact that exists in your Telegram address book you can use his phone number (str). You can also use user profile/chat public link in form of t.me/<username> (str).game_short_name (
str) – Short name of the game, serves as the unique identifier for the game. Set up your games via Botfather.disable_notification (
bool, optional) – Sends the message silently. Users will receive a notification with no sound.message_thread_id (
int, optional) – Unique identifier of a message thread to which the message belongs. for supergroups onlybusiness_connection_id (
str, optional) – Business connection identifier. for business bots only.reply_to_message_id (
int, optional) – If the message is a reply, ID of the original message.protect_content (
bool, optional) – Protects the contents of the sent message from forwarding and saving.allow_paid_broadcast (
bool, optional) – Pass True to allow the message to ignore regular broadcast limits for a small fee; for bots onlymessage_effect_id (
int64-bit, optional) – Unique identifier of the message effect to be added to the message; for private chats only.reply_to_story_id (
int, optional) – If the message is a reply, ID of the target story.reply_to_chat_id (
int|str, optional) – Unique identifier for the origin chat. for reply to message from another chat. You can also use chat public link in form of t.me/<username> (str).quote_text (
str, optional) – Text to quote. for reply_to_message only.quote_entities (List of
MessageEntity, optional) – List of special entities that appear in quote_text, which can be specified instead of parse_mode. for reply_to_message only.schedule_date (
datetime, optional) – Date when the message will be automatically sent.schedule_repeat_period (
int, optional) – Repeat period of the scheduled message.allow_paid_stars (
int, optional) – Amount of stars to pay for the message; for bots only.quick_reply_shortcut (
str|int, optional) – Quick reply shortcut identifier or name.send_as (
int|str, optional) – Unique identifier (int) or username (str) of the chat to send the message as.background (
bool, optional) – Pass True to send the message in the background.clear_draft (
bool, optional) – Pass True to clear the draft.update_stickersets_order (
bool, optional) – Pass True to update the stickersets order.suggested_post (
SuggestedPost, optional) – Suggested post information.reply_markup (
InlineKeyboardMarkup, optional) – An object for an inline keyboard. If empty, one ‘Play game_title’ button will be shown automatically. If not empty, the first button must launch the game.
- Returns:
Message– On success, the sent game message is returned.
Example
await app.send_game(chat_id, "gamename")