Message.reply_game()

Message.reply_game()

Bound method reply_game of Message.

Use as a shortcut for:

await client.send_game(
    chat_id=message.chat.id,
    game_short_name="lumberjack"
)

Example

await message.reply_game("lumberjack")
Parameters:
  • game_short_name (str) – Short name of the game, serves as the unique identifier for the game. Set up your games via Botfather.

  • quote (bool, optional) – If True, the message will be sent as a reply to this message. If reply_to_message_id is passed, this parameter will be ignored. Defaults to True in group chats and False in private chats.

  • disable_notification (bool, optional) – Sends the message silently. Users will receive a notification with no sound.

  • reply_to_message_id (int, optional) – If the message is a reply, ID of the original message.

  • business_connection_id (str, optional) – Business connection identifier. for business bots only.

  • allow_paid_broadcast (bool, optional) – Pass True to allow the message to ignore regular broadcast limits for a small fee; for bots.

  • reply_markup (InlineKeyboardMarkup, optional) – An object for an inline keyboard. If empty, one ‘Play game_title’ button will be shown automatically. If not empty, the first button must launch the game.

Returns:

On success, the sent Message is returned.

Raises:

RPCError – In case of a Telegram RPC error.